Arthur used to be a stage actor, playing so many roles he lost count, but then he decided to trade in the theater for the digital world. He devoted himself to mastering Unreal Engine and character animation, now he’s the go-to guy for motion capture and heavy Unreal Engine projects with complicated camera movements and multiple characters in the frame. But even though he’s left the stage, he still can’t resist a good performance. He’s always in character, you never know if he’s just playing with you. He’s a fantastic actor and a master of CG.